AURAKENN GAMES
PROBLEM

China is not just another market.

Most Western games don't struggle in China because of distribution —
they struggle because of positioning, visibility, and ecosystem mismatch.

Without local context,
even strong titles fail to reach the right audience.

China requires a different system of discovery,
a different communication structure,
and a different approach to market entry.

WHAT WE ARE

Aurakenn Games is a China-focused publishing partner
designed for the realities of the local market.

We operate at the intersection of publishing,
market strategy, and execution.

Our team brings years of hands-on experience
across PC and Steam launches in China,
combining commercial decision-making
with real execution capability.

We don't just bring games into China —
we shape how they are positioned, discovered, and adopted.

HOW WE WORK

WE DON'T OPERATE AS A

TRADITIONAL SERVICE PROVIDER.


WE SELECTIVELY PARTNER WITH

PROJECTS

AND INTEGRATE A STRUCTURED

CHINA GTM SYSTEM

DIRECTLY INTO THE PUBLISHING

PROCESS.

POSITIONING

We define how the game should be understood in China —
from messaging and genre framing to audience targeting

VISIBILITY

We build platform-native visibility
through creators, media, and community ecosystems

EXECUTION

We operate campaigns across PR, creators, community,
and platform integrations — aligned with China-specific
rhythms

CONVERSION

We align timing, messaging, and exposure
to drive real player adoption and sustained performance

CHINA GTM IS NOT THEORETICAL —
IT DIRECTLY IMPACTS VISIBILITY, RANKING,
AND SALES OUTCOMES

SELECTED PROJECTS
WORKING WITH PUBLISHING PARTNERS

We work closely with publishing partners across different regions.
In most cases, we collaborate within existing global publishing structures,
focusing specifically on the China market.

Our role is to complement and strengthen existing efforts —
not to replace them.

In selected cases, where we see strong China market potential
and the current structure does not fully capture that opportunity,
we may choose to work more closely with the project.

WHEN TO WORK WITH US

WE TYPICALLY PARTNER WITH TEAMS WHEN:

China becomes a meaningful part of your strategy

You need clarity on positioning and market entry

You want to avoid misaligned timing and wasted spend

You are evaluating how China fits into your global plan

WE’ RE HAPPY TO SHARE PERSPECTIVE EARLY —
BEFORE DECISIONS ARE LOCKED IN.

CONTACT

LET'S TALK

If you're exploring China as part of your strategy,
feel free to reach out.

We're happy to take a look
and share an initial perspective.

AURAKENN GAMES
logan@aurakenngames.com
AurakennGames